The peripheral effects that occur while playing the tables are pleasing and well-animated. That’s not to say that there isn’t some playful VR stuff happening here. I’d like to have been able to stretch my arms out to either side of the virtual tables to use the flippers – and, most importantly of all, to nudge the table. It would have been great to use my hand to pull the plunger to launch the ball physically. How lovely it would have been had the game at least given us the option of in-game hands. It works well and feels good, but it’s hardly taking advantage of the Quest’s best traits, or the possibilities afforded by VR. They’re simple enough the flippers are controlled by the left and right triggers, the plunger by pulling down on the thumbstick, the table nudge with a button. This extends to the controls while playing the tables. ![]() For me, I find that it contributes to making the game an abstract rather than a tactile experience. Perhaps some will enjoy the immediacy of Pinball FX2 VR‘s head-pointing navigation. This is made weirder by the similarity of the game room hub to the Oculus Quest homeroom, which we’re all used to waving and pointing our hands about in, with a greater sense of control. The player is a disembodied camera, zipping between tables by looking at them and pressing a button. The most immediately jarring thing about Pinball FX2 VR, and which I still haven’t really adjusted to happily, is that the Touch controllers have no virtual presence in the game. Oculus certainly won’t be using footage of people playing this in their promotional videos. Pinball FX2 VR is one of those rare games for the system that makes you look, to an outside observer, like you might have fallen asleep. Most Quest games have you leaning, reaching, spinning, or flailing in some way. It’s a very stationary pursuit, and the interactions with the game are limited to two buttons and the plunger, maybe nudging the table if you’re naughty. Pinball might seem like a bit of an odd fit for VR, and for the Quest in particular.
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